Base Weapon: 

Ethereal? 

Use Secondary Damage Stat? 
2handed swords, thrown weapons. Default (unchecked) is 1handed melee. 
Total + to Minimum Damage: 

Total + to Maximum Damage: 

Weapon Enhanced Damage %: 
add all the %ED on the weapon, including that of jewels, Ohm runes, etc. ONWEAPON ONLY! 
Damage +X: 
displayed ingame as "Damage +X" (Grief, Astreon's Iron Ward, StoneCrusher, etc.) 

Base Minimum Damage: 
this is the value boosted by skills, offweapon ED etc. 
Base Maximum Damage: 
this is the value boosted by skills, offweapon ED etc. 


Base Vengeance Damage: 
Use this value for Vengeance calculations. Damage +X doesn't help. 
Base Vengeance Damage: 
Use this value for Vengeance calculations. Damage + X doesn't help. 

Strength: 
YES THIS IS NECESSARY 
Dexterity: 
YES THIS IS NECESSARY 
Total of NonWeapon Enhanced Damage %: 
OFFWEAPON ONLY 
Total of Skill Bonus To Damage %: 
ADD TOGETHER ALL YOUR SKILLBASED DAMAGE BONUSES (MASTERIES, COMBAT SKILLS, ETC.) 

Total Elemental Minimum Damage: 

Total Elemental Maximum Damage: 



Total Minimum Damage: 
this is the final minimum damage. 
Total Maximum Damage: 
this is the final maximum damage. 
Average Damage: 
this is the average damage per hit. 


Critical Strike %: 

Deadly Strike %: 

Average Damage factored for CS/DS: 
this is the average damage per hit, adjusted for CS/DS. 


Change Window Title: 
for comparing different setups 